Tips
Win
6.
Annadown Warrior (6)
1.
Annadown Chip (1)
2.
Bowmers Buddy (2)
It doesn't seem that long ago since ANNADOWN WARRIOR (trap 6) was gracing the winner's enclosure and he could well be back there again today. Annadown Chip (trap 1) has no questions to answer as is running really well and has a big part to play. There shouldn't be a reason to doubt the fitness levels of Bowmers Buddy (trap 2) and he is a runner.
Place
1. Annadown Chip (1)
F
- T
M. Locke No Data
2. Bowmers Buddy (2)
F
- T
P. Young No Data
3. Finally Matched (3)
F
- T
M. Locke No Data
4. Whyaye Mister (4)
F
- T
N. Hunt No Data
5. Aero Razorwind (5)
F
- T
R. Taberner No Data
6. Annadown Warrior (6)
F
- T
M. Locke No Data
Other Rules: Only two place dividends paid. SP: Starting Price is the final fixed price offered by Stake.
| Event | User | Time | Odds | Bet Amount |
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